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wilk101 {AR} Acid Rain Members


Joined: April 25 2007 Location: United States
Online Status: Offline Posts: 142
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| Posted: November 27 2007 at 2:46pm | IP Logged
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I play a lot...there are some people who will not respond to "I need a medic!" If you don't want to respond to a call, please don't be that class (for new players, you are excluded, you may not know how to respond).
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NiteShade {AR} Acid Rain Members


Joined: August 06 2007 Location: United States
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| Posted: November 27 2007 at 3:51pm | IP Logged
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i agree:) wholeheartedly....we have way too many rambo medics playing lately...youll be asking for a medic and they just stay there killing everyone and when you finally get im patient ant tap...they get mad at you for tapping out ....we do have alot of good medics at the same time too im not criticizing everyone...and alot of people who used to do that have improved which is a good thing
(ar)NiteShade|*US*|
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{AR}wulfman {AR} Acid Rain Members


Joined: April 26 2005 Location: Austria
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| Posted: November 27 2007 at 4:07pm | IP Logged
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Well you can do what I did many times.
When I was a dead engi next my goal I wait for a medic and DONT respawn; shout for medic every 30sec and count the time :-)
3mins, 5 mins, the whole map. When I am gibbed after a long wait I change class, then my team isn`t worth the life of an engi.
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Major Zeman {AR} Acid Rain Admins

Sir Spamalot the Mod H8tR
Joined: May 12 2004 Location: Czech Republic
Online Status: Offline Posts: 17466
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| Posted: November 27 2007 at 4:09pm | IP Logged
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Easy solution - remove the terrible amount of ammo sources (fieldops drop ammo, fast ammo cabinet recharges, high medic XP) and you'll see much more reviving medics - because they'll get back into game balance. The strength of medics was in etmain compensated by only 30 bullets in their clip. That's enough for their defence or for play in a team, but not for solo attacks. They'll soon run out of everything and then all they can do is stab and heal/revive.
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{AR}EVERY Bad MoFo

There is no escape from Acid Rain.
Joined: October 09 2005 Location: England
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| Posted: November 27 2007 at 4:49pm | IP Logged
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NiteShade wrote:
we have way too many rambo medics playing lately... (ar)NiteShade|*US*|
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I noticed that the majority are {AR} members too! Oh well your only as good as your XP I suppose . I would like to see Engy as the only class to have Flak jacket ie: change class, lose flak. Engy's need flaks not Meds, Meds have drugs (adren) so to have flak too is just greedy .
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{AR}nocommerce {AR} Acid Rain Members

the spam hits the fan!
Joined: November 17 2004 Location: Belgium
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| Posted: November 27 2007 at 6:12pm | IP Logged
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i'm not the best medic in the world, and I'm certainly not a rambo medic
just someone who pushed trough as engi or fieldops
kills are not important, neither own deaths objective is!
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Senoske Merc. {AR} Acid Rain Members

3rd time’s a charm
Joined: November 27 2004 Location: United States
Online Status: Offline Posts: 2117
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| Posted: November 27 2007 at 8:51pm | IP Logged
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From a Rambo's perspective (from years of experience, as this is also an issue in ETPro) healing others is an inconvenience, which those players (the medics) are, in my opinion, the worst of the "Rambo" genre. Sometimes a Medic may walk by an injured without realizing it, it happens alot. Other times, a Medic will want to revive someone, but cant kill all enemies surrounding the team-mate, in which case you can't really blame the medic, cause if they can't kill the enemies, someone with half their hp won't survive much longer. The worst feeling is when a Medic DOES try to heal someone else, but that person taps out a second before that medic heals them, and gets killed in the process.
You will never escape the Rambo medic in any mod, Jaymod, ETPub, Shrubet, ETPro, NoQuarter, etc.
Frankly, I heal in ETPro, but not nearly as much as I would in ETPub, because you can't depend on the other medics to heal you soon as you die. They'd rather kill more than heal, you know how that is.
Anyways, I'll keep this topic in mind when I pop into the servers every now and then...
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NiteShade {AR} Acid Rain Members


Joined: August 06 2007 Location: United States
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| Posted: November 27 2007 at 9:29pm | IP Logged
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{AR}nocommerce wrote:
kills are not important, neither own deaths objective is!
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agreed. i know most people play for frags and on an etpub server and jaymod like the ones we mostly play on its impossible to get everyone to focus on a single obj. but there should be a middle ground like most {AR} and (ar) players abide by, by fraing for about half the map time and then working on the obj. and merc i understand that it is frustrating when someone taps when you finally heal but if someone chose to be a medic, didnt they sign up to heal and revive, not to frag? im rarely ever a medic as i prefer to be an engie over anything so i cant say i have much experience of being a medic but when i am i feel more accomplished knowing i helped a teamate and died than i do after i ignored a teamate and died . the large advantage for medics is always apealing to frag with them to...they can heal themselves, they have adrenaline, flack jackets, they heal automatically and they have more initial health. i played on a server once that when you were a medic, your own health packs did not heal you, and i thought that was a good equalizer to being a medic
(ar)NiteShade|*US*|
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Senoske Merc. {AR} Acid Rain Members

3rd time’s a charm
Joined: November 27 2004 Location: United States
Online Status: Offline Posts: 2117
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| Posted: November 27 2007 at 9:47pm | IP Logged
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NiteShade wrote:
| and merc i understand that it is frustrating when someone taps when you finally heal but if someone chose to be a medic, didnt they sign up to heal and revive, not to frag? |
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Of course the original basis of the Medic is to heal, but if you are a great shooter, have a flak jacket, adrenaline, so level 4 in just about everything. If you had all those options after playing all day, can you really say "You dirty Rambo, I'd never frag only and never stray away from the team." when you have the option of having fun and fragging instead of being stuck in base only seeing action when someone dies.
In all honesty, fragging sounds alot more fun....
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Major Zeman {AR} Acid Rain Admins

Sir Spamalot the Mod H8tR
Joined: May 12 2004 Location: Czech Republic
Online Status: Offline Posts: 17466
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| Posted: November 28 2007 at 4:09am | IP Logged
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The trouble is, all this XP and even last shrub/etpub changes go basically towards fragging and away from objectives. I just noticed after returning that etpub now prints match and overall spree record on map end. What do you think that will motivate people to do?
We have a server that's objective based. It's etpro. Just noone ever plays it.
You can hardly be a rambo medic with 0 XP and no ammo supply. It's possible but way harder to do that.
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Bilbo {AR} Acid Rain Members


Joined: September 16 2004 Location: Czech Republic
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| Posted: November 28 2007 at 8:00am | IP Logged
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Major Zeman wrote:
| The strength of medics was in etmain compensated by only 30 bullets in their clip. |
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But you get another 30 bulet clip for advancing one level i medic and one extra clip for some level in in light weapons. Once medic have 90 bullets to start, he won't have troubles with running ot of ammo too soon.
__________________ -- I will forgive, but I will never forget.
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{AR}nocommerce {AR} Acid Rain Members

the spam hits the fan!
Joined: November 17 2004 Location: Belgium
Online Status: Offline Posts: 5423
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| Posted: November 28 2007 at 9:33am | IP Logged
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i think rambomedics are only one level higher then useless snipers in your team
they annoy me
i'd rather have a team of engi and medic forcing their way trough then one medic going for kills alone
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Major Zeman {AR} Acid Rain Admins

Sir Spamalot the Mod H8tR
Joined: May 12 2004 Location: Czech Republic
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| Posted: November 28 2007 at 11:53am | IP Logged
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Thatr's true bilbo, +30 ammo for lvl1 light weaps and +30 for lvl1 medic.
Still not enough for a 5 kills spree for most players when you don't have any source of ammo. Plus in etpro you can choose to only save XP during the map, or even to disable all rewards totally.
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Goldfinger {AR} Acid Rain Members


Joined: August 28 2006 Location: Germany
Online Status: Offline Posts: 568
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| Posted: November 28 2007 at 12:18pm | IP Logged
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my opinion, when i see a chance i kill instead of revive, and when enemy is dead i wake him up..but most ppl dont want wait so long, so im angry too, because when i put out needle and try to revive then they tap out!
i have nothing won , when they kill me and after revive the other, so when enemy is near..fight fight fight after fight revive!
or 2nd, im half dead and see a chance that revived person will survive , i revive first(i die and he has my med too, that would help)
3. i dont understand why meds dont tap out when someone is near them in a fight, they tap first out when enemy has killed teammember..but then his med wont help..hehe
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Major Zeman {AR} Acid Rain Admins

Sir Spamalot the Mod H8tR
Joined: May 12 2004 Location: Czech Republic
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| Posted: November 28 2007 at 1:53pm | IP Logged
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Well, I usually tap out too when i see medic run out of clip but instead of reviving me they reload another clip.
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boogie666 {AR} Acid Rain Members


Joined: August 21 2005 Location: Germany
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| Posted: November 28 2007 at 2:04pm | IP Logged
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Goldfinger wrote:
| when i put out needle and try to revive then they tap out! |
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i hate it although...if u try to help someone however u can and he/she is out
Goldfinger wrote:
| i have nothing won , when they kill me and after revive the other, so when enemy is near..fight fight fight after fight revive! |
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best one ... i do it too
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{AR}nocommerce {AR} Acid Rain Members

the spam hits the fan!
Joined: November 17 2004 Location: Belgium
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| Posted: November 28 2007 at 2:13pm | IP Logged
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people who are not helping teammates are just the same as this person:

TOTALLY NOT ADORABLE!!
__________________ Some People Are Mature
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Major Zeman {AR} Acid Rain Admins

Sir Spamalot the Mod H8tR
Joined: May 12 2004 Location: Czech Republic
Online Status: Offline Posts: 17466
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| Posted: November 28 2007 at 2:21pm | IP Logged
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I'm lucky I have adblocked any pic with Haselhoff in it during the last haselhoff attack on this forums, so I don't see it.
Heh
I'm a nerd and I'm not denying it.
Anyways, another point is that it's possible to be a rambo medic and still help your team significantly...just most rambo medics don't even do so much.
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{AR}nocommerce {AR} Acid Rain Members

the spam hits the fan!
Joined: November 17 2004 Location: Belgium
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| Posted: November 28 2007 at 2:33pm | IP Logged
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when I read that I was so surprised, I actually almost looked as surprised as him:

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Senoske Merc. {AR} Acid Rain Members

3rd time’s a charm
Joined: November 27 2004 Location: United States
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| Posted: November 28 2007 at 3:26pm | IP Logged
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Rambo medics are always gonna be around, there won't be a difference if you take away rewards, public ETPro servers prove that...
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-sacre- {AR} Acid Rain Members


Joined: April 03 2005 Location: Netherlands
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| Posted: November 28 2007 at 3:34pm | IP Logged
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Major Zeman wrote:
Anyways, another point is that it's possible to be a rambo medic and still help your team significantly...just most rambo medics don't even do so much.
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Yup, yup and yuppers
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AcidBurn Bad MoFo


Joined: November 20 2005 Location: Canada
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| Posted: November 28 2007 at 10:37pm | IP Logged
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i just go with the flow. ill jsut go with the flow, usually killing then reviving.. just b/c i usually dont trust the person i revive to do the same if i die. ofcourse this changes when im accompanying a team, props to FT's. and then theres jaymod, thats just bad. there is no way u can revive like a decent person on that person.
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Major Zeman {AR} Acid Rain Admins

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Joined: May 12 2004 Location: Czech Republic
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| Posted: November 29 2007 at 3:54am | IP Logged
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Well, as I'm generally a crappy shooter my choice is simple.
I either finish my clip (autoreload off) and then go for revive or revive straight ahead. Then I hide behind the revived tammate and reload/heal/whatever to be ready to survive longer.
It all depends on how critical the wounded class is in the point of map.
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Bilbo {AR} Acid Rain Members


Joined: September 16 2004 Location: Czech Republic
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| Posted: December 01 2007 at 5:04pm | IP Logged
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Major Zeman wrote:
Thatr's true bilbo, +30 ammo for lvl1 light weaps and +30 for lvl1 medic.Still not enough for a 5 kills spree for most players when you don't have any source of ammo. Plus in etpro you can choose to only save XP during the map, or even to disable all rewards totally.
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In etpro you can grab enemy's gun. If you're lucky you end up with slightly more bullets than was left in your clip, but you get no way near 5 kill spree unless backed up with field ops.
__________________ -- I will forgive, but I will never forget.
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Major Zeman {AR} Acid Rain Admins

Sir Spamalot the Mod H8tR
Joined: May 12 2004 Location: Czech Republic
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| Posted: December 01 2007 at 6:34pm | IP Logged
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So can you in any other mod! And it's very useful I may add.
Although it's true that only in etpro match replays I've seen a panzer take enemy SMG while waiting for recharge then grab the panzer again.
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-sacre- {AR} Acid Rain Members


Joined: April 03 2005 Location: Netherlands
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| Posted: December 15 2007 at 7:09am | IP Logged
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There's an other option used in another server i visit now and then: medics cant use their medipacs on themself! It works. When you choose to be a medic it pretty much means that you are there to heal your team.
Also MZ, would be nice to actualy play on our ETpro server now and then..instead of jumping around like a bunch of headless baboons.
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Vensterbank {AR} Acid Rain Members


Joined: July 07 2005 Location: Belgium
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| Posted: December 15 2007 at 8:04am | IP Logged
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google for this thing called challangetv and find the demos from sqzz, best medic ever? His shot is nowhere compared to the rest of the high etpro scene, but his movement and his abbility to heal are incredible.
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-sacre- {AR} Acid Rain Members


Joined: April 03 2005 Location: Netherlands
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| Posted: December 15 2007 at 8:14am | IP Logged
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How about a link vens, cant find sqzz.
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Major Zeman {AR} Acid Rain Admins

Sir Spamalot the Mod H8tR
Joined: May 12 2004 Location: Czech Republic
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| Posted: December 15 2007 at 10:38am | IP Logged
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Sakre join us in the evening if we are there, there was bunch of people on during the day.
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-sacre- {AR} Acid Rain Members


Joined: April 03 2005 Location: Netherlands
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| Posted: December 15 2007 at 11:23am | IP Logged
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Will do! I just often forget to check if someone is on because there hardly is anyone on.
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Vensterbank {AR} Acid Rain Members


Joined: July 07 2005 Location: Belgium
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| Posted: December 15 2007 at 11:30am | IP Logged
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i am going rihgt now and major and verydead are there too i think88 GGOOOOOOGOogoogogogog
__________________ OHhh nooo! Drunk again:(
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