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wilk101
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Posted: November 27 2007 at 2:46pm | IP Logged Quote wilk101

I play a lot...there are some people who will not respond to "I need a medic!" If you don't want to respond to a call, please don't be that class (for new players, you are excluded, you may not know how to respond).

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Posted: November 27 2007 at 3:51pm | IP Logged Quote NiteShade

i agree:) wholeheartedly....we have way too many rambo medics playing lately...youll be asking for a medic and they just stay there killing everyone and when you finally get im patient ant tap...they get mad at you for tapping out....we do have alot of good medics at the same time too im not criticizing everyone...and alot of people who used to do that have improved which is a good thing


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Posted: November 27 2007 at 4:07pm | IP Logged Quote {AR}wulfman

Well you can do what I did many times.

When I was a dead engi next my goal I wait for a medic and DONT respawn; shout for medic every 30sec and count the time :-)

3mins, 5 mins, the whole map. When I am gibbed after a long wait I change class, then my team isn`t worth the life of an engi.



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Posted: November 27 2007 at 4:09pm | IP Logged Quote Major Zeman

Easy solution - remove the terrible amount of ammo sources (fieldops drop ammo, fast ammo cabinet recharges, high medic XP) and you'll see much more reviving medics - because they'll get back into game balance. The strength of medics was in etmain compensated by only 30 bullets in their clip. That's enough for their defence or for play in a team, but not for solo attacks. They'll soon run out of everything and then all they can do is stab and heal/revive.


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Posted: November 27 2007 at 4:49pm | IP Logged Quote {AR}EVERY

NiteShade wrote:
we have way too many rambo medics playing lately... (ar)NiteShade|*US*|

I noticed that the majority are {AR} members too! Oh well your only as good as your XP I suppose. I would like to see Engy as the only class to have Flak jacket ie: change class, lose flak. Engy's need flaks not Meds, Meds have drugs (adren) so to have flak too is just greedy.



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Posted: November 27 2007 at 6:12pm | IP Logged Quote {AR}nocommerce

i'm not the best medic in the world, and I'm certainly not a rambo medic

just someone who pushed trough as engi or fieldops

kills are not important, neither own deaths
objective is!


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Posted: November 27 2007 at 8:51pm | IP Logged Quote Senoske Merc.

  From a Rambo's perspective (from years of experience, as this is also an issue in ETPro) healing others is an inconvenience, which those players (the medics) are, in my opinion, the worst of the "Rambo" genre.  Sometimes a Medic may walk by an injured without realizing it, it happens alot.  Other times, a Medic will want to revive someone, but cant kill all enemies surrounding the team-mate, in which case you can't really blame the medic, cause if they can't kill the enemies, someone with half their hp won't survive much longer.  The worst feeling is when a Medic DOES try to heal someone else, but that person taps out a second before that medic heals them, and gets killed in the process.

You will never escape the Rambo medic in any mod, Jaymod, ETPub, Shrubet, ETPro, NoQuarter, etc.

Frankly, I heal in ETPro, but not nearly as much as I would in ETPub, because you can't depend on the other medics to heal you soon as you die.  They'd rather kill more than heal, you know how that is.

Anyways, I'll keep this topic in mind when I pop into the servers every now and then...



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Posted: November 27 2007 at 9:29pm | IP Logged Quote NiteShade

{AR}nocommerce wrote:

kills are not important, neither own deaths
objective is!


agreed. i know most people play for frags and on an etpub server and jaymod like the ones we mostly play on its impossible to get everyone to focus on a single obj. but there should be a middle ground like most {AR} and (ar) players abide by, by fraing for about half the map time and then working on  the obj. and merc i understand that it is frustrating when someone taps when you finally heal but if someone chose to be a medic, didnt they sign up to heal and revive, not to frag? im rarely ever a medic as i prefer to be an engie over anything so i cant say i have much experience of being a medic but when i am i feel more accomplished knowing i helped a teamate and died than i do after i ignored a teamate and died. the large advantage for medics is always apealing to frag with them to...they can heal themselves, they have adrenaline, flack jackets, they heal automatically and they have more initial health. i played on a server once that when you were a medic, your own health packs did not heal you, and i thought that was a good equalizer to being a medic

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Posted: November 27 2007 at 9:47pm | IP Logged Quote Senoske Merc.

NiteShade wrote:
  and merc i understand that it is frustrating when someone taps when you finally heal but if someone chose to be a medic, didnt they sign up to heal and revive, not to frag?
  Of course the original basis of the Medic is to heal, but if you are a great shooter, have a flak jacket, adrenaline, so level 4 in just about everything.  If you had all those options after playing all day, can you really say "You dirty Rambo, I'd never frag only and never stray away from the team."  when you have the option of having fun and fragging instead of being stuck in base only seeing action when someone dies.

In all honesty, fragging sounds alot more fun....



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Major Zeman
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Posted: November 28 2007 at 4:09am | IP Logged Quote Major Zeman

The trouble is, all this XP and even last shrub/etpub changes go basically towards fragging and away from objectives. I just noticed after returning that etpub now prints match and overall spree record on map end. What do you think that will motivate people to do?

We have a server that's objective based. It's etpro. Just noone ever plays it.

You can hardly be a rambo medic with 0 XP and no ammo supply. It's possible but way harder to do that.


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Posted: November 28 2007 at 8:00am | IP Logged Quote Bilbo

Major Zeman wrote:
The strength of medics was in etmain compensated by only 30 bullets in their clip.


But you get another 30 bulet clip for advancing one level i medic and one extra clip for some level in in light weapons. Once medic have 90 bullets to start, he won't have troubles with running ot of ammo too soon.

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Posted: November 28 2007 at 9:33am | IP Logged Quote {AR}nocommerce

i think rambomedics are only one level higher then useless snipers in your team

they annoy me

i'd rather have a team of engi and medic forcing their way trough then one medic going for kills alone


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Posted: November 28 2007 at 11:53am | IP Logged Quote Major Zeman

Thatr's true bilbo, +30 ammo for lvl1 light weaps and +30 for lvl1 medic.

Still not enough for a 5 kills spree for most players when you don't have any source of ammo. Plus in etpro you can choose to only save XP during the map, or even to disable all rewards totally.


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Posted: November 28 2007 at 12:18pm | IP Logged Quote Goldfinger

my opinion, when i see a chance i kill instead of revive, and when enemy is dead i wake him up..but most ppl dont want wait so long, so im angry too, because when i put out needle and try to revive then they tap out!

i have nothing won , when they kill me and after revive the other, so when enemy is near..fight fight fight after fight revive!

 

or 2nd, im half dead and see a chance that revived person will survive , i revive first(i die and he has my med too, that would help)

3. i dont understand why meds dont tap out when someone is near them in a fight, they tap first out when enemy has killed teammember..but then his med wont help..hehe



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Posted: November 28 2007 at 1:53pm | IP Logged Quote Major Zeman

Well, I usually tap out too when i see medic run out of clip but instead of reviving me they reload another clip.

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Posted: November 28 2007 at 2:04pm | IP Logged Quote boogie666

Goldfinger wrote:
when i put out needle and try to revive then they tap out!
i hate it although...if u try to help someone however u can and he/she is out

Goldfinger wrote:
i have nothing won , when they kill me and after revive the other, so when enemy is near..fight fight fight after fight revive!

best one ... i do it too



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Posted: November 28 2007 at 2:13pm | IP Logged Quote {AR}nocommerce

people who are not helping teammates are just the same as this person:




TOTALLY NOT ADORABLE!!


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Posted: November 28 2007 at 2:21pm | IP Logged Quote Major Zeman

I'm lucky I have adblocked any pic with Haselhoff in it during the last haselhoff attack on this forums, so I don't see it.

Heh

I'm a nerd and I'm not denying it.

Anyways, another point is that it's possible to be a rambo medic and still help your team significantly...just most rambo medics don't even do so much.


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Posted: November 28 2007 at 2:33pm | IP Logged Quote {AR}nocommerce

Major Zeman wrote:

I'm a nerd


when I read that I was so surprised, I actually almost looked as surprised as him:



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Posted: November 28 2007 at 3:26pm | IP Logged Quote Senoske Merc.

  Rambo medics are always gonna be around, there won't be a difference if you take away rewards, public ETPro servers prove that...



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Posted: November 28 2007 at 3:34pm | IP Logged Quote -sacre-

Major Zeman wrote:
Anyways, another point is that it's possible to be a rambo medic and still help your team significantly...just most rambo medics don't even do so much.

Yup, yup and yuppers



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Posted: November 28 2007 at 10:37pm | IP Logged Quote AcidBurn

i just go with the flow. ill jsut go with the flow, usually killing then reviving.. just b/c i usually dont trust the person i revive to do the same if i die. ofcourse this changes when im accompanying a team, props to FT's. and then theres jaymod, thats just bad. there is no way u can revive like a decent person on that person.

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Posted: November 29 2007 at 3:54am | IP Logged Quote Major Zeman

Well, as I'm generally a crappy shooter my choice is simple.

I either finish my clip (autoreload off) and then go for revive or revive straight ahead. Then I hide behind the revived tammate and reload/heal/whatever to be ready to survive longer.

It all depends on how critical the wounded class is in the point of map.


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Posted: December 01 2007 at 5:04pm | IP Logged Quote Bilbo

Major Zeman wrote:
Thatr's true bilbo, +30 ammo for lvl1 light weaps and +30 for lvl1 medic.Still not enough for a 5 kills spree for most players when you don't have any source of ammo. Plus in etpro you can choose to only save XP during the map, or even to disable all rewards totally.


In etpro you can grab enemy's gun. If you're lucky you end up with slightly more bullets than was left in your clip, but you get no way near 5 kill spree unless backed up with field ops.

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Posted: December 01 2007 at 6:34pm | IP Logged Quote Major Zeman

So can you in any other mod! And it's very useful I may add.


Although it's true that only in etpro match replays I've seen a panzer take enemy SMG while waiting for recharge then grab the panzer again.


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Posted: December 15 2007 at 7:09am | IP Logged Quote -sacre-

There's an other option used in another server i visit now and then: medics cant use their medipacs on themself! It works. When you choose to be a medic it pretty much means that you are there to heal your team.

Also MZ, would be nice to actualy play on our ETpro server now and then..instead of jumping around like a bunch of headless baboons.



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Posted: December 15 2007 at 8:04am | IP Logged Quote Vensterbank

google for this thing called challangetv and find the demos from sqzz, best medic ever? His shot is nowhere compared to the rest of the high etpro scene, but his movement and his abbility to heal are incredible.

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Posted: December 15 2007 at 8:14am | IP Logged Quote -sacre-

How about a link vens, cant find sqzz.

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Posted: December 15 2007 at 10:38am | IP Logged Quote Major Zeman

Sakre join us in the evening if we are there, there was bunch of people on during the day.

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Posted: December 15 2007 at 11:23am | IP Logged Quote -sacre-

Will do! I just often forget to check if someone is on because there hardly is anyone on.

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Posted: December 15 2007 at 11:30am | IP Logged Quote Vensterbank

i  am going rihgt now and major and verydead are there too i think88 GGOOOOOOGOogoogogogog

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